Experience tells us that all of our activities serve to help build relationships and provide that all important ice breaker or team camaraderie that forms the basis of great teams. However, if you require your day to have a more formal team build element to it, then please read on.
A mixture of fun, formal short and long format activities are available at Grange Farm, with something to suit every objective and budget. The below activities are a flavour of what we can offer.
This is by no means an exhaustive list, so please don’t hesitate to contact us to discuss you specific ideas and requirements so that we can make some suggestions for your event.
Please note that for many of the activities, minimum numbers apply, so please mention your attendee numbers when enquiring.
Grange Farm Team TRAIL
Designed to occupy approximately 2.5 hours, the teams will each be provided with their challenge pack containing a map, compass, trail clues, camera and waterproof ponchos!
In its standard format, the teams will depart our main building complex on foot and navigate their way to their first destination. Along their route, each team will encounter challenges, each designed to last between 2 and 20 minutes, depending upon the nature of the challenge.
Challenges might vary depending upon the time of year and the weather, but will include a mixture of photo and video challenges, score accumulators on some of our target sport activities, i.e. axe throwing, archery, and/or air rifle shooting, brain teasers and team activities.
Teams must also collect items on their scavenger list along the way in order to score maximum points. At the conclusion of the session, scores will be added together and any photo or video feedback provided.
Grange Farm Garden Party
This slightly less fomal option brings together a mix of the firm garden games favourites, including giant jenga, connect four, garden bowls, croquet and swing ball. Archery, axe throwing, Segway riding, school sports day races and traditional fairground stalls are all popular additions, as are our infamous BBQ or afternoon tea menus to keep your army marching.
Participants are able to make their way freely between most of the activity stations, enabling them to chat and relax in our scenic garden areas.
Depending on the party size, our lakeside marquee provides the perfect base for refreshments and rest during the session.
Our permanent bar is also available for a relaxing drink if appropriate on the close of activities.
School Sports Day Races
Relive your youth with these old favourites: the egg and spoon race, skipping race, wheel barrow race, the sack race, and your teams will be strapped together for the three-legged race.
Generate the enthusiasm and team element before you arrive by tasking each team to dress as characters from a famous school.
A gang is planning a heist but needs some help. They have decided to kidnap one of your team, or their laptop and documents of significant importane, in order to force your entire team to cooperate with them and assist in helping them complete a heist.
MI5 has been following the gang and now, because of your involvement, your team has been asked to assist by double crossing the gang.
This activity has a dynamic start with the kidnappers storming the room with mock weapons and dressed in balaclavers. All teams receive a challenge pack and tablet during a briefing session and delegates are expected to complete a selection of themed activites around our site.
The varied nature of the challenges is designed to offer something to all members of each team, and therefore ensure maximum engagement.
A hugely fun and competitive event that sees your group take on each other in a head to head race to the finish line. Each team's objective is to make their own racing car using the materials provided, and perhaps a bit of improvisation along the way.
Given the basic car form, teams must first take part in a series of quick fire team challenges; the aim being to score as many points as possible. The points can then be converted into 'money', which each team can use to purchase equipment and supplies, with which to build the best race car.
Having gathered their materials, teams must set about making their car in order to take part in the wacky races at the close of the event. Dependent upon the final number of the delegates, a series of heats may take place before the fastest teams take part in the final, to determine the overall winner. Additional points will be awarded for design, aethetics and branding elements of the cars.